This is the Environment I developed and worked on while attending the CGMA class with Peyton Varney. I had a blast during those 10 intense weeks and I learned a lot, it was an amazing experience and I cannot thank Peyton enough for sharing his knowledge, for his constant help and great feedbacks!
I choose this particular desert Saloon based on the amazing concept by Lok Du and it's done using Maya, Substance Painter, Substance Designer, Zbrush and Unreal Engine 4.
I really enjoyed working on this environment from scratch and taking it step by step until the end, especially while learning how to work on UE4 and challenge myself with something I had never done before.
Hope you like it!
https://www.artstation.com/peytonvarney
https://www.artstation.com/lokdu